Pinpointing Expectations

In my work as a front-end developer, I’ve come to realize that expectations, and how you handle them, are one of the most integral parts of a project. Expectations are tricky things, especially because we don’t talk about them very much.

The Core Model: Links and Resources

My recent article on the core model was an attempt to sum up two things that I could go on about forever. The Norwegian Cancer Society (NCS) redesign project started in January 2012, and we’re still working together. The core model was created by Are Halland in 2006, and we’re still working on that too! In other words, there is a lot more to say both about that project and the model.

Getting Started with Gulp

While building JavaScript related projects (whether server side via Node.js or front-end libraries), a build tool to help easily maintain and automate many of the processes—including testing, concatenating files, minification, compiling templates, as well as many other options—can be incredibly useful.

Learning to be Accessible

I’m trying to be learn more about accessibility these days. Thinking about it more, reading about it some, and generally being aware as I write code what I should and shouldn’t do in that arena.

Driving Phantom from Grunt

For this example, we’re going to build a Grunt task that takes a screen shot of the pages we’re building (similar to Wraith, but far less advanced). There are multiple parts to make this work, so let’s break it down. First, we will write a PhantomJS script that renders each page. Second, we make a NodeJS function that calls this script. Finally, we make a GruntJS task that calls that Node function. Fun!

Knowledge vs. Intelligence

About a week ago, I was running into major issues during development of one of my side projects. After a few nights working to resolve whatever was breaking, I was getting frustrated with my lack of progress.

That Pixel Design is so Hot Right Now

It’s no secret that pixel art is experiencing a resurgence—just look at video games like Mojang’s Minecraft and Superbrothers’ Sword & Sworcery. Justin Dauer of The Dead Pixel Society invites you to join the fun of exploring this old-meets-new medium.

Overwhelmed by Code

There is a constant pressure to learn new things and keep up with all the latest ideas: new frameworks, new platforms, new ideas of how to write code, they just keep coming out. In addition, the ebb and flow of what is desired from a front-end developer keeps changing. It used to be that knowing CSS and HTML was enough, then jQuery came along, then responsive techniques, then Node.js and then Angular, Ember, etc., etc., etc. That list, right there, it tires me out.