Data is an invaluable tool for web designers who are making decisions about the user experience. A/B tests, or split tests, are one of the easiest ways to measure the effect of different design, content, or functionality, helping you create high-performing user experience elements that you can implement across your site. But it’s important to make sure you reach statistically significant results and avoid red herrings. Lara Swanson shows us how to do that.
Stories have been around as long as we have, helping us understand our world and ourselves. We learn and retain information best through stories, because they turn information into more than the sum of its parts. But what makes a story a story, and what does it mean for the digital world we’ve built? Elizabeth McGuane and Randall Snare weave an enchanting tale of attention, comprehension, inference, coherence, and shopping.
Every language app in your pocket inherited a teaching method built for Latin. Understanding why that happened is a more useful design lesson than anything the apps themselves can teach you.
Designers are good people. Some designs exclude people anyway. Alan Dalton offers a practical fix: accessibility personas that help you recognize problems while you're designing, not after. Homework included.
Computing was born in a Viennese café. Between 1928 and 1934, while Hitler plotted and Europe crumbled, a motley crew of mathematicians, philosophers, architects, and economists gathered weekly to puzzle out the limits of reason—and invented Computer Science in the process. What made their collaboration possible wasn't just brilliance (though they had plenty). It was amiability: the careful design of a social space where difficult people could disagree without destroying each other. Longtime Web Dev Notes contributing author Mark Bernstein mines this forgotten history for lessons that might just save today's embattled web from its worst impulses. Spoiler: it involves better coffee service and the looming threat of public humiliation.
Design systems aren't component libraries—they’re living languages. Rigid adherence to visual rules creates brittle systems that break under contextual pressure. Fluent systems bend without breaking.
Having both a Design Manager and a Lead Designer on the same team is beautiful, but can be messy. To make it work without creating confusion, overlap, or “too many cooks,” check Michel Ferreira’s Holistic Framework for Shared Design Leadership.
Building towards bedrock means sacrificing some short-term growth potential in favour of long-term stability. But the payoff is worth it: products built with a focus on bedrock will outlast and outperform their competitors, and deliver sustained value to users over time. Liam Nugent shows us how.
At a time when budgets for user experience research seem to have reached an all-time low, how do we get stakeholders and executives alike invested in this crucial discipline? Gerry Duffy walks us through how the research we conduct is much like telling a compelling story, complete with a three-act narrative structure, character development, and conflict resolution—with a happy ending for researchers and stakeholders alike.
Web Dev Notes founder and web design OG Zeldman ponders the moments of inspiration, the hours of plodding, and the ultimate mystery at the heart of a creative career.